DO NOT EXCEED ATMOSPHERIC LIMITS
PROJECT 5000 DRAFT FOR INTERNAL USE

SCRAP ROCKET 5000 MOONSHOT MAYHEM

0 FT
0
AUTHORIZED PERSONNEL ONLY · 1969-PRESENT
BAY 5 VEHICLE ASSEMBLY
SCRAP 0 DATA 0
T+00:00
0 FT
0
0%
100%
POST-MISSION REPORT · FILE 5000-R
RECOVERED
CRASH
0 FT
Spectacular failure.
    ORDER 5000-D MISSION ROSTER
    RANGE-7 TEST FACILITY

    UNCONTROLLED FLIGHT TEST

    All parts authorized. No telemetry recorded. Recovery scrap waived.

    Per Directive 5000.4 §B: failure to log results constitutes failure to fail.

    LAB 5 R&D DIVISION
    SCRAP 0 DATA 0
    Spend recovered scrap on permanent vehicle upgrades. Effects apply to every future launch.

    FLIGHT SUPPLIES

    Trigger 1/2/3 mid-flight. Charges spend on use. Restock with data.
    FILE 5000-A FLIGHT RECORDS

    LIFETIME STATISTICS

      ACHIEVEMENTS

      DOC 5000-B MISSION BRIEFING

      BUILDING

      Click a part on the left, then click on the rocket grid to place it. Stack parts vertically. You need at least one engine, one fuel tank, and one body.

      BUILD SLOTS

      The hangar has three save slots: A / B / C. Switch between them with the tabs above the rocket name. Each slot is autosaved as you edit so you can keep your moonshot build untouched while experimenting in another slot.

      FLYING

      Hold Space or THRUST to burn fuel. Tap ←/→ to steer. Don't oversteer or you'll spin out.

      STAGING

      Press S or the STAGE button to drop the bottom-most fuel tank (and anything below it) for a kick. Drop empty tanks to shed dead weight. Drop too early and you waste fuel.

      DODGE FOR COMBO

      Tilt to dodge birds, debris, and lightning. Each near-miss adds to your PILOT combo — a scrap multiplier that resets when you take a hit.

      WEATHER

      Each launch rolls a weather condition. METEOR SHOWER, AURORA, and THUNDERSTORM pay more scrap but raise the risk. TAILWIND is safer but pays less.

      PICKUPS

      Floating items spawn ahead of the rocket: scrap cubes (+50), fuel cans (+20% fuel), repair kits (+30 hull), data crystals (+3 data), and rare gold stars (+200). They drift toward you within range — steer to grab them.

      WINNING

      Reach 1,000,000 ft to touch the moon. Crashes earn scrap from altitude, milestones, and pilot combo. Higher altitudes unlock better parts.

      JANK

      Some parts are unreliable. Higher Jank means weirder flights.